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E N T I T Y

The Entity Studios

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The Entity Studios

Animation Services Built for Game Studios

The Entity Studios, we deliver animation pipelines that fit directly into your development workflow. From high-end rigging to engine integration, our services are crafted by industry veterans to support AAA precision and indie flexibility alike.

Whether you need full production support or specialized tasks, we operate as an extension of your team, scalable, reliable, and production-ready.

Precision Meets

Production

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Scalable teams

that plug directly into your pipeline

Scalable Pipelines Icon

Engine-native expertise

across Unreal and Unity

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Proven track record

with top studios and publishers

IP Protection Icon

Secure global operations

built for compliance and delivery

The Entity
Studios

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Precision Meets

Production

Scalable teams

Scalable teams

that plug directly into your pipeline

Engine-native expertise

Engine-native expertise

across Unreal and Unity

Proven track record

Proven track record

with top studios and publishers

Secure global operations

Secure global operations

built for compliance and delivery

img

Learn more about

Services

Rigging & character setup

  • Custom skeleton creation tailored for game-ready characters
  • Advanced deformation setup for natural and dynamic movement
  • Facial rigging for expressive performances
  • Modular rigs optimized for animation pipelines
  • Physics-based rigging for cloth, hair, and props

Technical integration for unreal & unity

  • Animation implementation and state machine setup
  • IK/FK blending and procedural animation workflows
  • Retargeting and optimizing animation for game engines
  • Blueprint and animation graph setup for seamless interactions
  • Root motion and physics-based movement integration

Cinematic & gameplay animation

  • High-quality keyframe and mocap-driven animations
  • Stylized and realistic animation styles tailored for your game
  • Cinematic sequences for trailers, cutscenes, and in-game storytelling
  • Combat, locomotion, and interaction animations for immersive gameplay
  • Polishing and refining animations for final implementation

Motion capture

  • Motion capture cleanup & processing
  • High-precision marker data cleanup (optical & inertial)
  • Addressing jitter, occlusion, and marker swaps for flawless data
  • Stringent quality control for accuracy and consistency
  • Retargeting & motion editing
  • Seamless retargeting of mocap data to various character rigs
  • Motion refinement for natural and realistic movements
  • Custom locomotion sets, loops, and transitions
  • Facial motion capture & animation
  • Facial data tracking and solving for expressive performances
  • Retargeting and refining facial motion for cinematic and in-game use
  • Enhanced realism through detailed facial animation processing
  • Ensuring precise facial performance capture for lifelike character expressions
  • Cinematic & gameplay animation
  • Mocap-driven animation for in-game cinematics and cutscenes
  • Custom gameplay animations (locomotion, interactions, action sequences)
  • Integration-ready animation tailored to game engines
Our

Clients

Let’s Build Together

contact@entity.ltd